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	<title>Comments on: Taking it Forward</title>
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	<link>http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/</link>
	<description>An ongoing illustrated story where you decide what happens next.</description>
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		<title>By: JBishop</title>
		<link>http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/comment-page-1/#comment-102</link>
		<dc:creator>JBishop</dc:creator>
		<pubDate>Fri, 13 Nov 2009 13:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/#comment-102</guid>
		<description>I missed participating in the polls for the last few episodes, but dang is that some good stuff. Looking forward as always to the next step. I too am up for a new tale in the same universe. Creepy as hell, but I expected no less.</description>
		<content:encoded><![CDATA[<p>I missed participating in the polls for the last few episodes, but dang is that some good stuff. Looking forward as always to the next step. I too am up for a new tale in the same universe. Creepy as hell, but I expected no less.</p>
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		<title>By: Rip</title>
		<link>http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/comment-page-1/#comment-101</link>
		<dc:creator>Rip</dc:creator>
		<pubDate>Tue, 10 Nov 2009 08:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/#comment-101</guid>
		<description>I like the idea of going with Sinclair&#039;s copies the most, since it is the most consistent option.

But I like the idea of continuiung to exploring the game reality, but possibly continuiing the story from a new perspective. Something like: a character who was relatively new to the game saw the newcomer with the pink eyes asking questions in the lobby, thought he/she could be a handy person to know, followed them around a bit to suss them out only to see them die horribly while spying on them from down the hall and then......</description>
		<content:encoded><![CDATA[<p>I like the idea of going with Sinclair&#8217;s copies the most, since it is the most consistent option.</p>
<p>But I like the idea of continuiung to exploring the game reality, but possibly continuiing the story from a new perspective. Something like: a character who was relatively new to the game saw the newcomer with the pink eyes asking questions in the lobby, thought he/she could be a handy person to know, followed them around a bit to suss them out only to see them die horribly while spying on them from down the hall and then&#8230;&#8230;</p>
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		<title>By: Dave C</title>
		<link>http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/comment-page-1/#comment-100</link>
		<dc:creator>Dave C</dc:creator>
		<pubDate>Mon, 09 Nov 2009 07:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://ghostwoods.com/greatgame/2009/11/08/taking-it-forward/#comment-100</guid>
		<description>I would be interested in either a completely new story, or exploring the game-reality from a new perspective.</description>
		<content:encoded><![CDATA[<p>I would be interested in either a completely new story, or exploring the game-reality from a new perspective.</p>
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