'The Great Game' is a work of interactive fiction, a particpatory story where you're in charge of what happens next. I write a bit. You tell me what happens next, then I go off and write that, and give you your next choice.
Our hero, John Taylor, is an agent for a security organisation somewhere in the reasonably near future. As things stand at the moment, the world is going to hell in a handbasket as an enigmatic corruption spreads through the minds (and souls?) of the population, turning them hostile and corrosively dangerous.
You can get up to speed by clicking on "The Story So Far" tab towards the top left for the text-only version, by selecting the quick 'n' dirty version by clicking the "Quick Summary" tab that drops down from it, or by clicking this link hereto read episode-by-episode.
The Great Game is updated twice a week, on Mondays and Thursday, a few hours after voting closes for the previous installment.
This current story is the second incarnation of the Great Game. You can read the previous incarnation's story here -- set in a very peculiar infinite hotel outside of time and space -- or click on the "First" link below the picture to read it entry by entry (and see how people have been voting!).
The Great Game is written by Tim Dedopulos and illustrated randomly by generous Creative Commons folk on Flickr and DeviantArt. The original idea for this type of interactive story-telling comes from tabletop RPG design genius Robin Laws.
Tim's main blog is Ghostwoods, where he talks about fiction, myth, writing, strange bits of reality, vampires, and other bits and pieces. He also twitters as Ghostwoods, and answers any questions put to him -- no matter how random -- at Formspring.